Steal a Brainrot Script
Steal a Brainrot Script becomes a broadly discussed unit among Roblox players, who dive deep into the chaotic and dark humorous world of steal a brainrot, a unique and bizarre roblox experience. With amazing mechanics, unexpected games and meme-worthy materials, this game has developed as a creed.
However, the game often involves repetitive or challenging tasks in increasing or generating maximum chaos that can disappoint players. This is the place where a steal a brainrot script comes into play.
Designed to automate or increase various aspects of the game, the script helps players to get benefits such as auto collection, speed improvement, teleportation, or utilization of hidden mechanics.
In this detailed article, we will break down what the script is, its features, pro-tips and common questions to help both the beginner and experienced players to steal their brainrots.
What Is Steal a Brainrot Script?
The Steal a Brainrot Script is a game-growing code or automation tool designed to interact with Steal a Brainrot game on Roblox. It is really a LUA-based script injected into the game using a Roblox Executor. These scripts are designed to give players opportunities or benefits that are either difficult or impossible through the standard game.
In this game, players aim to steal a bizarre metaphor for insanity and spread chaos on a real and twisted map. The game thrives with absurd mechanics, which particularly entertains scripting for it. A well-written script can automate the theft process, give you access to secret areas or even troll you in a constructive way.
If you have script knowledge or have been downloaded from iconic exploitation communities, the script can either be self-developed. They offer players a new way to discover the insane in the game and dominate the gameplay loop in unconventional ways.
Features of Steal a Brainrot Script
This game is packed with a game-enhancement code and exciting features that increase your gameplay from basic to chaotic talent. These properties fit the unique mechanics and the absurd style of the game, which helps you take the maximum benefit of the brainrot.
1
Auto Brainrot Collection
One of the main goals of the game is to put together or “steal” brainrot from NPC or players. The script automates this process by scanning the map and collecting the goals available immediately, saving you time and effort.
2
ESP
The ESP feature allows you to look at all Brainrot sources, other players, or NPC locations through the walls. This is a strategic advantage if you try to make your next step strategically or find hidden objects.
3
Teleporting
This script allows you to teleport in maps for different brainrot sources or avoid difficult situations. This ends travel time and gives you an upper, especially in the sessions with fast.
4
God Mode
Some versions of this fabulous script include God-mode that makes your character invincible, so you can move freely during chaotic events in high-risk areas or without loss.
5
Auto-Farm
This incredible feature enables your character to rotate automatically, collect brainrots, interact with objects, and rack points or progress without any manual input.
6
Anti-AFK
Stay in the game for a long time without kicking for passivity. Perfect for long grinding sessions where you want the script to work while treading.
7
Speed and jump increase
Give your speed or other players jump more than normal to reach higher places. These enrichments allow better navigation and fun exploration.
All Roblox Steal a Brainrot Scripts (2025)
1. Steal a Brainrot MODDED Script NO KEY
loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/refs/heads/main/StealaBrainrotMOD", true))()
2. Feronik Hub – Auto Lock, Instant Steal, Auto Buy, Auto Rebirth
loadstring(game:HttpGet("https://raw.githubusercontent.com/Fenorik/FenorikHub/refs/heads/main/FenorikHubINIT.lua"))()
3. Chilli Hub
loadstring(game:HttpGet("https://raw.githubusercontent.com/tienkhanh1/spicy/main/Chilli.lua"))()
4. Tora Hub
loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/refs/heads/main/StealaBrainrot"))()
5. Steal a Brairot Script No Key
loadstring(game:HttpGet("https://raw.githubusercontent.com/Hamza3270308/Stealabrainrot/refs/heads/main/Laserhun.lua"))()
6. Steal a Brainrot OP Script
loadstring(game:HttpGet("https://pastebin.com/raw/mccy77qw"))()
7. Steal a Brainrot OP Script Keyless
loadstring(game:HttpGet("https://pastefy.app/Zk7UIkDN/raw"))()
8. Steal a Brainrot Roblox Script
loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/refs/heads/main/StealaBrainrot", true))()
9. Instant Steal, Infinity Jump, Instat Proximity
loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/dc577b2b3c287a1c4b5c342317bb13c3.lua"))()
10. Steal a Brainrot Polaris Script (15 Features)
loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/d7be76c234d46ce6770101fded39760c.lua"))()
11. OP Script: Lock Base, Auto Sell
loadstring(game:HttpGet('https://raw.githubusercontent.com/Silentoffa/nullptr/refs/heads/main/hub'))()
12. No Key, Easy Cash, Lock, Steal
loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/main/StealaBrainrot"))()
--run the script only when you're near your own plot
13. QuantumPulsar X – Auto Steal, Auto Buy, Auto Sell
loadstring(game:HttpGet("https://raw.githubusercontent.com/Estevansit0/KJJK/refs/heads/main/PusarX-loader.lua"))()
14. BRAIN ROTTTT
loadstring(game:HttpGet('https://raw.githubusercontent.com/checkurasshole/Script/refs/heads/main/IQ'))();
15. Legend Hub Hack – Auto Lock Base
loadstring(game:HttpGet("https://scripts.city/LegendHub.lua"))()
16. Ghost Hub – Steal, Lock Base, NoClip, Instant Take
loadstring(game:HttpGet("https://raw.githubusercontent.com/Akbar123s/Script-Roblox-/refs/heads/main/Script%20Brainrot%20New"))()
17. Roblox Scripts Auto Collect, Auto Buy
loadstring(game:HttpGet("https://raw.githubusercontent.com/forkT3/Steal-a-Brianrot/main/Steal-A-Brianrot.lua"))()
18. Auto Lock, Collect Cash, Dupe Money, and Steal Script GUI
loadstring(game:HttpGet("https://raw.githubusercontent.com/Hamza3270308/Stealabrainrot/refs/heads/main/StealScript.lua", true))()
19. Laserhun’s Script (Auto Collection)
loadstring(game:HttpGet("https://raw.githubusercontent.com/Hamza3270308/Stealabrainrot/refs/heads/main/StealScript.lua", true))()
20. Steal a Brainrot Script Helper
-- bypass anticheat script
local str = game:HttpGet("https://rawscripts.net/raw/Steal-a-Brainrot-Anti-Kick-Bypass-41960")
loadstring(str)()
local localplr = game.Players.LocalPlayer
getgenv().deletewhendupefound = true
local on = true
local lib = loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Lib-18698"))()
lib.makelib("Steal a Brainrot (2AreYouMental110, Too overpowered?)")
local tableofconnections = {}
local posgoto = nil
local sbase = false
local sbox = Instance.new("SelectionBox")
local gotobase = nil
sbox.Parent = game.CoreGui
local lastcfr = nil
local gotoplace = nil
local main = lib.maketab("Main")
local autosteal = false
lib.makelabel("This game has VERY good anticheat! However, you can just click on the base you wanna go to (toggle select base) and then click goto base!",main)
lib.makelabel("Make sure to turn on Auto Steal before stealing their pets!",main)
lib.maketoggle("Auto Steal (turn on before stealing, needs to wait a little to avoid anticheat)",main,function(bool)
autosteal = bool
end)
local pbt = false
local donetools = {}
lib.maketoggle("Spam Tools",main,function(bool)
pbt = bool
end)
local antiragdoll = false
lib.maketoggle("Anti Ragdoll/Freeze",main,function(bool)
antiragdoll = bool
end)
lib.makelabel("",main)
table.insert(tableofconnections,workspace.ChildAdded:Connect(function(c)
if c:IsA("Model") and c:FindFirstChild("RootPart") and c.RootPart:FindFirstChildWhichIsA("WeldConstraint") and c.RootPart:FindFirstChildWhichIsA("WeldConstraint").Part0 == localplr.Character.HumanoidRootPart then
task.wait(2.5)
if c.Parent == workspace and autosteal then
game.ReplicatedStorage.Packages.Net["RE/StealService/DeliverySteal"]:FireServer()
end
else
local a = 0
repeat
a = a + 1
if c:IsA("Model") and c:FindFirstChild("RootPart") and c.RootPart:FindFirstChildWhichIsA("WeldConstraint") and c.RootPart:FindFirstChildWhichIsA("WeldConstraint").Part0 == localplr.Character.HumanoidRootPart then
task.wait(2.5)
if c.Parent == workspace and autosteal then
game.ReplicatedStorage.Packages.Net["RE/StealService/DeliverySteal"]:FireServer()
end
break
end
task.wait(.05)
until a > 10
end
end))
lib.maketoggle("Select Base",main,function(bool)
sbase = bool
if sbase then
sbox.Transparency = 0
else
sbox.Transparency = 1
end
end)
local notusing = true
lib.makebutton("Goto Base (WILL OOF YOU)",main,function()
if gotobase and notusing then
notusing = false
pcall(function()
gotoplace = gotobase.AnimalPodiums["1"]:GetPivot()+Vector3.new(0,3.5,0)
localplr.Character.Humanoid.Health = -1
task.wait(3.5)
gotoplace = nil
end)
notusing = true
end
end)
lib.makebutton("Goto Base (Second Floor, WILL OOF YOU)",main,function()
if gotobase and notusing then
notusing = false
pcall(function()
gotoplace = gotobase.AnimalPodiums["11"]:GetPivot()+Vector3.new(0,3.5,0)
localplr.Character.Humanoid.Health = -1
task.wait(3.5)
gotoplace = nil
end)
notusing = true
end
end)
lib.makelabel("",main)
local ipp = false
local pp = {} -- no dont joke about this is "proximity prompts"
function dop(p)
if p.Base.Spawn.PromptAttachment:FindFirstChild("ProximityPrompt") then
table.insert(pp,p.Base.Spawn.PromptAttachment.ProximityPrompt)
if ipp then
p.Base.Spawn.PromptAttachment.ProximityPrompt.HoldDuration = 0
end
end
table.insert(tableofconnections,p.Base.Spawn.PromptAttachment.ChildAdded:Connect(function(c)
if c:IsA("ProximityPrompt") then
table.insert(pp,c)
if ipp then
c.HoldDuration = 0
end
end
end))
end
for i,v in pairs(workspace.Plots:GetChildren()) do
if v:FindFirstChild("AnimalPodiums") then
for i,v in pairs(v.AnimalPodiums:GetChildren()) do
dop(v)
end
table.insert(tableofconnections,v.AnimalPodiums.ChildAdded:Connect(dop))
end
end
lib.maketoggle("Instant Proximity Prompts",main,function(bool)
ipp = bool
if ipp then
for i,v in pairs(pp) do
v.HoldDuration = 0
end
end
end)
lib.makelabel("",main)
local jp = false
lib.maketoggle("Gravity (better)",main,function(bool)
jp = bool
localplr.Character.Humanoid.UseJumpPower = true
if not jp then
workspace.Gravity = 196.2
localplr.Character.Humanoid.JumpPower = 50
end
end)
lib.makelabel("",main)
lib.makebutton("Noclip Camera (look through invisible walls, by Infinite Yield)",main,function()
local sc = (debug and debug.setconstant) or setconstant
local gc = (debug and debug.getconstants) or getconstants
if not sc or not getgc or not gc then
print('Incompatible Exploit', 'Your exploit does not support this command (missing setconstant or getconstants or getgc)')
end
local pop = localplr.PlayerScripts.PlayerModule.CameraModule.ZoomController.Popper
for _, v in pairs(getgc()) do
if type(v) == 'function' and getfenv(v).script == pop then
for i, v1 in pairs(gc(v)) do
if tonumber(v1) == .25 then
sc(v, i, 0)
elseif tonumber(v1) == 0 then
sc(v, i, .25)
end
end
end
end
end)
local mouse = localplr:GetMouse()
local loopclickpart = Instance.new("Part")
loopclickpart.Anchored = true
loopclickpart.CanCollide = false
loopclickpart.Color = Color3.fromRGB(0,255,0)
loopclickpart.Shape = Enum.PartType.Ball
loopclickpart.Size = Vector3.new(2,2,2)
loopclickpart.Transparency = 1
loopclickpart.Material = Enum.Material.SmoothPlastic
loopclickpart.Parent = workspace
local loopclick = false
lib.maketoggle("Select Click Position",main,function(bool)
loopclick = bool
end)
table.insert(tableofconnections,mouse.Button1Down:Connect(function()
if loopclick then
local hit = CFrame.new(mouse.hit.Position)
if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
hit = hit + Vector3.new(0,game.Players.LocalPlayer.Character.HumanoidRootPart.Size.Y*1.5,0)
loopclickpart.CFrame = hit
loopclickpart.Transparency = 0
posgoto = hit
end
elseif sbase and mouse.Target then
gotobase = nil
for i,v in pairs(workspace.Plots:GetChildren()) do
if mouse.Target:IsDescendantOf(v) then
gotobase = v
end
end
if gotobase then
sbox.Adornee = gotobase
end
end
end))
local precentagetext = nil
local lgt = false
lib.maketoggle("Loop goto click position",main,function(bool)
lgt = bool
if posgoto and lgt then
local pos = posgoto
posgoto = nil
loopclickpart.Transparency = 1
local timebefore = tick()
local posdiff = (game.Players.LocalPlayer.Character:GetPivot().Position - pos.Position).Magnitude
repeat
task.wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
lib.updatelabel(tostring(math.round(timebefore+(posdiff/12) - tick())).." Seconds Left",precentagetext)
until not lgt -- fastest is inf but like
end
end)
precentagetext = lib.makelabel("??? Seconds Left",main)
lib.maketextbox("Proximity Prompt Range",main,function(txt)
for i,v in pairs(workspace.Plots:GetDescendants()) do
if v:IsA("ProximityPrompt") then
v.MaxActivationDistance = tonumber(txt)
end
end
end)
lib.makeslider("HipHeight (not effective)",main,1,100,function(n)
localplr.Character.Humanoid.HipHeight = n
end)
lib.maketoggle("Show Hitboxes",main,function(bool)
for i,v in pairs(workspace.Plots:GetChildren()) do
if v:FindFirstChild("InvisibleWalls") then
for i,v in pairs(v.InvisibleWalls:GetChildren()) do
if v:FindFirstChild("Mesh") then
v.Mesh:Destroy()
end
v.Transparency = (bool and 0.5) or 1
end
end
if v:FindFirstChild("LaserHitbox") then
for i,v in pairs(v.LaserHitbox:GetChildren()) do
if v:FindFirstChild("Mesh") then
v.Mesh:Destroy()
end
v.Transparency = (bool and 0.5) or 1
end
end
end
end)
lib.maketoggle("Noclip Hitboxes (not effective)",main,function(bool)
for i,v in pairs(workspace.Plots:GetChildren()) do
if v:FindFirstChild("InvisibleWalls") then
for i,v in pairs(v.InvisibleWalls:GetChildren()) do
v.CanCollide = not bool
end
end
if v:FindFirstChild("LaserHitbox") then
for i,v in pairs(v.LaserHitbox:GetChildren()) do
v.CanCollide = not bool
end
end
end
end)
lib.makebutton("Tween To Base (not effective)",main,function()
local base = nil
for i,v in pairs(workspace.Plots:GetChildren()) do
if v:FindFirstChild("YourBase",true) and v:FindFirstChild("YourBase",true).Enabled then
base = v.DeliveryHitbox
end
end
if base then
local plrpos = localplr.Character.HumanoidRootPart.Position
local tppos = (base.Position - Vector3.new(0,base.Position.Y,0)) + Vector3.new(0,plrpos.Y,0)
game:GetService("TweenService"):Create(
localplr.Character.HumanoidRootPart,
TweenInfo.new((tppos - plrpos).Magnitude/localplr.Character.Humanoid.WalkSpeed,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0),
{CFrame = CFrame.new(tppos) * (localplr.Character.HumanoidRootPart.CFrame - plrpos),Velocity = Vector3.new(0,0,0)}
):Play()
end
end)
local tptb = false
lib.maketoggle("TP To Base (not effective)",main,function(bool)
tptb = bool
local base = nil
for i,v in pairs(workspace.Plots:GetChildren()) do
if v:FindFirstChild("YourBase",true) and v:FindFirstChild("YourBase",true).Enabled then
base = v.DeliveryHitbox
end
end
while tptb do
task.wait()
if base then
local plrpos = localplr.Character.HumanoidRootPart.Position
local tppos = (base.Position - Vector3.new(0,base.Position.Y,0)) + Vector3.new(0,plrpos.Y,0)
localplr.Character.HumanoidRootPart.CFrame = CFrame.new(tppos)
end
end
end)
local antitp = false
lib.maketoggle("Anti Teleport (not effective)",main,function(bool)
antitp = bool
end)
function dotool(tool)
if tool:IsA("Tool") and not donetools[tool] then
donetools[tool] = true
coroutine.wrap(function()
while on do
task.wait()
pcall(function()
if pbt and (tool.Parent == localplr.Character or tool.Parent == localplr.Backpack) then
tool.Parent = localplr.Character
tool:Activate()
end
end)
end
end)()
elseif tool:IsA("BasePart") then
table.insert(tableofconnections,tool:GetPropertyChangedSignal("Anchored"):Connect(function()
if tool.Anchored and antiragdoll then
tool.Anchored = false
end
end))
table.insert(tableofconnections,tool.ChildAdded:Connect(function(c)
if c and (c:IsA("BallSocketConstraint") or c.Name == "Attachment" or v:IsA("HingeConstraint")) and c and c.Parent then
c:Destroy()
if tool.Parent and tool.Parent:FindFirstChild("Head") and tool.Parent.Head:FindFirstChild("Neck") then
tool.Parent.Head.Neck.Enabled = true
end
if tool.Parent and tool.Parent:FindFirstChild("HumanoidRootPart") then
tool.Parent.HumanoidRootPart.CanCollide = true
end
for i,v in pairs(tool:GetChildren()) do
if v:IsA("Motor6D") and v.Name ~= "Attachment" then
v.Enabled = true
end
end
for i=1,10 do
task.wait()
tool.Velocity = Vector3.new(0,0,0)
end
end
end))
elseif tool:IsA("Humanoid") then
table.insert(tableofconnections,tool.StateChanged:Connect(function()
if antiragdoll and (tool:GetState() == Enum.HumanoidStateType.Physics or tool:GetState() == Enum.HumanoidStateType.Ragdoll) then
tool:ChangeState(Enum.HumanoidStateType.GettingUp)
end
end))
end
end
function dochar(c)
table.insert(tableofconnections,c.ChildAdded:Connect(function(v)
dotool(v)
end))
for i,v in pairs(c:GetChildren()) do
dotool(v)
end
end
table.insert(tableofconnections,localplr.CharacterAdded:Connect(dochar))
dochar(localplr.Character)
coroutine.wrap(function()
while on do
local s,e = pcall(function()
lastcfr = localplr.Character.HumanoidRootPart.CFrame
task.wait()
if antitp and not lgt and lastcfr and (localplr.Character.HumanoidRootPart.Position - lastcfr.Position).Magnitude > 1 then
localplr.Character.HumanoidRootPart.CFrame = lastcfr
end
if jp then
workspace.Gravity = 50
localplr.Character.Humanoid.UseJumpPower = true
localplr.Character.Humanoid.JumpPower = 100
end
if gotoplace then
localplr.Character.HumanoidRootPart.CFrame = gotoplace
end
end)
if not s then print(e) end
end
end)()
lib.ondestroyedfunc = function()
lgt = false
loopclickpart:Destroy()
for i,v in pairs(tableofconnections) do
v:Disconnect()
end
local bool = false
for i,v in pairs(workspace.Plots:GetChildren()) do
if v:FindFirstChild("InvisibleWalls") then
for i,v in pairs(v.InvisibleWalls:GetChildren()) do
v.Transparency = (bool and 0.5) or 1
v.CanCollide = not bool
end
end
if v:FindFirstChild("LaserHitbox") then
for i,v in pairs(v.LaserHitbox:GetChildren()) do
v.Transparency = (bool and 0.5) or 1
v.CanCollide = not bool
end
end
end
pbt = false
on = false
tptb = false
antiragdoll = false
loopclickpart:Destroy()
sbox:Destroy()
end
How to execute Steal a Brainrot Script?
You can execute these scripts easily, just follow the below steps:
- First of all download Delta Executor from the official website.
- Then install it.
- After that login in Roblox app.
- Join Steal a Brainrot game.
- Then click on the receive key button.
- Paste the URL in browser.
- Click on the Continue button.
- Now complete all tasks.
- Then click to generate key.
- Copy the Key.
- Return to roblox and join game.
- Then add Key.
- Now copy the script from the official website.
- Paste it on Delta.
- Execute the script.
- Now you can see script dashboard.
- Checkout the Youtube video tutorial.
Tips and tricks To Get Most Out Of It
This script would be a game-changer for you, but to take the most out of it, you should follow these useful tips and tricks:
Use a reliable executor
The script should be run using a roblox script executor. Choose reliable platforms such as KRNL or Delta Executor to avoid crash, backlog, or malicious software. Make sure your antivirus and firewall software allows it to function properly.
Test on a private server
Before jumping into public chaos, you must test the script on a private or alternative account. This helps avoid detection and lets you fix scripts settings without attracting attention.
Update regularly
Roblox update can break the script. You can join a Discord Community or Scripting Forums to stay up to date with the latest work versions of a this steal a brainrot script.
Mix Features With Care
Do not enable all facilities at a time. Start fundamental as ESP or Auto Collection, and enable gradual teleporting or trolling functions. Many active commands can crash the game or clarify your features.
Customize KeyBinds
Some scripts allow you to assign keybinds for specific features such as Teleportation, and Auto-Farm. Set them for simplicity so that you can quickly withstand the features during the active game.
Monitor your tasks
Even if you like to roll or zoom on the map, do not exaggerate. Play smart for other players to avoid moderator attention or report.
Save Script Profiles
If your script comes with multiple modes, save different profiles so you can switch to your target. It keeps your gameplay effective and controlled.
Frequently Asked Questions (FAQs)
What Is Steal a Brainrot Script Used For?
It is a custom code or automation script used in Roblox game called Steal a Brainrot to get benefits such as auto collection, teleporting, ESP, and trolling tools.
Is it legal to use scripts in Roblox games?
No. Roblox officially limits the third-party script that changes the gameplay. So use it on your own risk, ideally on secondary accounts, or on private servers.
Which Script Executor should I use for scripts?
Popular and reliable executors include KRNL, Cubix, and Delta Executor. Each supports scripting, but they can vary in UI and stability.
Can I be limited to using a brainrot script?
Yes, especially if you use and report the script on the public server. Use careful moderation and test script to reduce the risk.
How do I install the script?
You usually copy the LUA script in your script executor, add it to the Roblox and execute it after loading the game.
Conclusion
So eventually you’re here! Steal a Brainrot Script takes an already chaotic and fun game for a whole new entertainment level. By automating the duration, improving abilities, and opening creative trolling opportunities, This Script allow the users to experience a brainrot in ways they never imagined.
Whether you grow brainrot for progress or just protect your friends from superpower and weird effects, the right script can make the gameplay better and more memorable. Just find to use these tools responsibly. Although the script can be incredibly fun, they can also break Roblox’s terms of service if abused.
Always test carefully, avoid disturbing the fun of others, and be sure to keep up to date with safe practice. When you do it right, scripting can be the perfect way to enjoy the madness to steal a brain root on your own terms.