Obby Creator Script
Obby Creator Script is a powerful Roblox script designed to enhance creativity and efficiency in the Obby Creator game. It improves the building experience by offering faster building tools, auto placement assistance, movement enhancements, and workflow optimization, allowing creators to design obbies more quickly and smoothly.
What is Obby Creator Script?
Obby Creator Script is a Roblox automation tool that assists players while creating obstacle courses. It helps reduce repetitive building actions, improves placement accuracy, and allows creators to focus more on design ideas rather than manual tasks.

Features Of Obby Creator Script
1
Fast Object Placement
Speeds up the placement of blocks and obstacles, making building faster.
2
Auto Alignment Assistance
Helps align objects properly, reducing placement errors.
3
Movement Speed Boost
Allows faster movement around the map while building large obbies.
Download & Copy All Obby Creator Script 2025
1. Obby Creator Script
-- new fly/walkspeed gui
-- Made by 6uz
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Main = Instance.new("Frame")
local Title = Instance.new("TextLabel")
local Fly = Instance.new("TextButton")
local walkspeed = Instance.new("TextButton")
local wsframe = Instance.new("Frame")
local wsinput = Instance.new("TextBox")
local setws = Instance.new("TextButton")
local rews = Instance.new("TextButton")
local wsclose = Instance.new("TextButton")
local Close = Instance.new("TextButton")
local Open = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Main.Name = "Main"
Main.Parent = ScreenGui
Main.BackgroundColor3 = Color3.fromRGB(255, 170, 255)
Main.BorderSizePixel = 0
Main.Position = UDim2.new(0.14777948, 0, 0.194278911, 0)
Main.Size = UDim2.new(0, 360, 0, 413)
Title.Name = "Title"
Title.Parent = Main
Title.BackgroundColor3 = Color3.fromRGB(226, 151, 226)
Title.BorderSizePixel = 0
Title.Size = UDim2.new(0, 360, 0, 50)
Title.Font = Enum.Font.SourceSans
Title.Text = "6uz's Gui"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextScaled = true
Title.TextSize = 14.000
Title.TextStrokeTransparency = 0.000
Title.TextWrapped = true
Fly.Name = "Fly"
Fly.Parent = Main
Fly.BackgroundColor3 = Color3.fromRGB(255, 119, 242)
Fly.BorderSizePixel = 0
Fly.Position = UDim2.new(0.0472222194, 0, 0.198731437, 0)
Fly.Size = UDim2.new(0, 153, 0, 55)
Fly.Font = Enum.Font.SourceSans
Fly.Text = "Fly"
Fly.TextColor3 = Color3.fromRGB(255, 255, 255)
Fly.TextScaled = true
Fly.TextSize = 14.000
Fly.TextStrokeTransparency = 0.000
Fly.TextWrapped = true
Fly.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/9tZMx4SW"))()
end)
walkspeed.Name = "walkspeed"
walkspeed.Parent = Main
walkspeed.BackgroundColor3 = Color3.fromRGB(255, 119, 242)
walkspeed.BorderSizePixel = 0
walkspeed.Position = UDim2.new(0.508333325, 0, 0.198731437, 0)
walkspeed.Size = UDim2.new(0, 153, 0, 55)
walkspeed.Font = Enum.Font.SourceSans
walkspeed.Text = "Set Speed"
walkspeed.TextColor3 = Color3.fromRGB(255, 255, 255)
walkspeed.TextScaled = true
walkspeed.TextSize = 14.000
walkspeed.TextStrokeTransparency = 0.000
walkspeed.TextWrapped = true
walkspeed.MouseButton1Click:Connect(function()
wsframe.Visible = true
Fly.Visible = false
end)
wsframe.Name = "wsframe"
wsframe.Parent = walkspeed
wsframe.BackgroundColor3 = Color3.fromRGB(255, 170, 255)
wsframe.BorderSizePixel = 0
wsframe.Position = UDim2.new(-1.19607842, 0, -0.583201468, 0)
wsframe.Size = UDim2.new(0, 360, 0, 362)
wsframe.Visible = false
wsinput.Name = "wsinput"
wsinput.Parent = wsframe
wsinput.BackgroundColor3 = Color3.fromRGB(231, 154, 231)
wsinput.BorderSizePixel = 0
wsinput.Position = UDim2.new(0.163888887, 0, 0.0883977935, 0)
wsinput.Size = UDim2.new(0, 241, 0, 63)
wsinput.Font = Enum.Font.SourceSans
wsinput.Text = "Speed Value"
wsinput.TextColor3 = Color3.fromRGB(255, 255, 255)
wsinput.TextScaled = true
wsinput.TextSize = 14.000
wsinput.TextStrokeTransparency = 0.000
wsinput.TextWrapped = true
wsclose.MouseButton1Click:Connect(function()
wsframe.Visible = false
Fly.Visible = true
end)
setws.Name = "setws"
setws.Parent = wsframe
setws.BackgroundColor3 = Color3.fromRGB(221, 147, 221)
setws.BorderSizePixel = 0
setws.Position = UDim2.new(0.0472222231, 0, 0.331491709, 0)
setws.Size = UDim2.new(0, 143, 0, 51)
setws.Font = Enum.Font.SourceSans
setws.Text = "Set Walk Speed"
setws.TextColor3 = Color3.fromRGB(255, 255, 255)
setws.TextScaled = true
setws.TextSize = 14.000
setws.TextStrokeTransparency = 0.000
setws.TextWrapped = true
setws.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = wsinput.Text
end)
rews.Name = "rews"
rews.Parent = wsframe
rews.BackgroundColor3 = Color3.fromRGB(221, 147, 221)
rews.BorderSizePixel = 0
rews.Position = UDim2.new(0.508333325, 0, 0.331491709, 0)
rews.Size = UDim2.new(0, 153, 0, 51)
rews.Font = Enum.Font.SourceSans
rews.Text = "Reset Walk Speed"
rews.TextColor3 = Color3.fromRGB(255, 255, 255)
rews.TextScaled = true
rews.TextSize = 14.000
rews.TextStrokeTransparency = 0.000
rews.TextWrapped = true
rews.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
end)
wsclose.Name = "wsclose"
wsclose.Parent = wsframe
wsclose.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
wsclose.BorderSizePixel = 0
wsclose.Position = UDim2.new(0.891666651, 0, 0, 0)
wsclose.Size = UDim2.new(0, 39, 0, 39)
wsclose.Font = Enum.Font.SourceSans
wsclose.Text = "X"
wsclose.TextColor3 = Color3.fromRGB(255, 255, 255)
wsclose.TextScaled = true
wsclose.TextSize = 14.000
wsclose.TextStrokeTransparency = 0.500
wsclose.TextWrapped = true
Close.Name = "Close"
Close.Parent = Main
Close.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Close.BorderSizePixel = 0
Close.Position = UDim2.new(0.891666651, 0, 0, 0)
Close.Size = UDim2.new(0, 39, 0, 39)
Close.Font = Enum.Font.SourceSans
Close.Text = "X"
Close.TextColor3 = Color3.fromRGB(255, 255, 255)
Close.TextScaled = true
Close.TextSize = 14.000
Close.TextStrokeTransparency = 0.500
Close.TextWrapped = true
Close.MouseButton1Click:Connect(function()
Main.Visible = false
Open.Visible = true
end)
Open.Name = "Open"
Open.Parent = ScreenGui
Open.BackgroundColor3 = Color3.fromRGB(255, 170, 255)
Open.BorderSizePixel = 0
Open.Position = UDim2.new(0, 0, 0.566150188, 0)
Open.Size = UDim2.new(0, 92, 0, 22)
Open.Font = Enum.Font.SourceSans
Open.Text = "Open"
Open.TextColor3 = Color3.fromRGB(255, 255, 255)
Open.TextScaled = true
Open.TextSize = 14.000
Open.TextStrokeTransparency = 0.500
Open.TextWrapped = true
Open.MouseButton1Click:Connect(function()
Main.Visible = true
Open.Visible = false
end)
-- Scripts:
local function NLNLEP_fake_script() -- ScreenGui.Script
local script = Instance.new('Script', ScreenGui)
frame = script.Parent.Main -- Take out {}s, and put name of frame
frame.Draggable = true
frame.Active = true
frame.Selectable = true
end
coroutine.wrap(NLNLEP_fake_script)()
Also Read: Natural Disaster Survival Script
How to use Obby Creator Script
Use the script by following these steps:
- Install a trusted Roblox script executor
- Open Roblox and launch the Obby Creator game
- Create a new obby or load an existing project
- Wait until the game and tools fully load
- Open your script executor
- Copy the Obby Creator Script code
- Paste it into the executor’s script input box
- Click Execute / Inject to run the script
- Enable building and movement features as needed
- Save progress frequently while using automation
Frequently Asked Questions (FAQs)
Is Obby Creator Script suitable for beginners?
Yes, it is simple to use and beginner-friendly.
Can I disable features while building?
Yes, all features can be toggled on or off easily.
Does the script affect obby saving or publishing?
No, it does not interfere with saving or publishing.
Will this script cause lag during building?
No, optimized versions run smoothly.
Is there a ban risk when using Obby Creator Script?
There is some risk, so moderate usage is recommended.
Conclusion
Obby Creator Script is an excellent tool for players who enjoy building obstacle courses but want to save time and effort. By speeding up placement and improving movement, it allows creators to focus on creativity and design quality. When used responsibly, the script enhances productivity without interfering with the fun and challenge of obby creation.